#if !defined(AFX_PRPAGEANIMATE_H__430C686A_FF81_4AB0_9CD3_BB3C6C4F57BE__INCLUDED_)
#define AFX_PRPAGEANIMATE_H__430C686A_FF81_4AB0_9CD3_BB3C6C4F57BE__INCLUDED_

#include "PrPage.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PrPageAnimate.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CPrPageAnimate dialog

class CPrPageAnimate : public CPrPage
{
// Construction
public:
	CPrPageAnimate(CWnd* pParent = NULL);   // standard constructor
	virtual BOOL ValidateData();

// Dialog Data
	//{{AFX_DATA(CPrPageAnimate)
	enum { IDD = IDD_PR_ANIMATE };
	CSpinButtonCtrl	m_spinTimingBase;
	BOOL	m_bPrevFromCurFrame;
	int		m_nTimingBase;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPrPageAnimate)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CPrPageAnimate)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PRPAGEANIMATE_H__430C686A_FF81_4AB0_9CD3_BB3C6C4F57BE__INCLUDED_)
